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LEGAL COMPLIANCE

Privacy Policy

Last Updated: October 27, 2026 • Effective Immediately

Welcome to MicrobeBattle ("we", "our", or "us"). We respect your privacy and are committed to protecting it. This Privacy Policy explains our practices regarding the processing of data when you access or play MicrobeBattle across our web client and authoritative multiplayer game servers.

1. The Information We Process

MicrobeBattle is designed with a privacy-first, zero-registration model. You do not need to create an account, provide an email address, or submit passwords to play.

  • IP Addresses & Network Logs: When connecting to our game servers, your IP address is processed temporarily in memory to establish real-time WebSocket communication, maintain connection state, balance server traffic, and mitigate DDoS/abuse attacks.
  • Client-Side Local Storage: We use your browser's standard localStorage purely to remember non-identifying gameplay settings on your own device:
    • Your preferred organism codename/nickname
    • Audio mute/unmute state
    • All-time leaderboard scores and high-score records (DNA score and kills)
    • Preferred regional server selection (Oceania, Asia, Europe, North America)
    We do not use tracking cookies or sell cross-site identifiers.
  • In-Game Telemetry: In-game movement vectors, mass, health, and evolution choices are simulated in real-time on our authoritative server and broadcast solely to calculate match physics and the leaderboard. This ephemeral data is discarded when the game session terminates.

2. Purpose of Data Processing

We process network and technical telemetry strictly for the following legitimate purposes:

  • Transmitting real-time game state at 30 ticks per second (TPS).
  • Routing players to the lowest-latency regional Amazon Web Services (AWS) server.
  • Enforcing anti-cheat, rate limits, and network safety to prevent botting and server abuse.
  • Remembering your personal local records and preferred sound settings on your device.

3. Data Sharing & Third Parties

We do not sell, rent, monetize, or trade your personal information. We only transmit technical data to essential cloud infrastructure providers:

  • Amazon Web Services (AWS): Our authoritative game servers and web endpoints are hosted on AWS infrastructure (Lightsail and EC2) across Sydney, Tokyo, Frankfurt, and Virginia.
  • Cloudflare (if applicable): Used for secure SSL/TLS proxying, DDoS defense, and low-latency asset delivery.

4. Children's Privacy (COPPA & GDPR-K)

MicrobeBattle does not knowingly collect, request, or solicit any personal information from children under the age of 13 (or 16 in the European Union). Because the game requires no registration, personal data is never requested.

5. Data Retention & Security

Ephemeral gameplay packets and in-memory game state are destroyed immediately upon organism death or disconnection. Server connection logs are automatically purged on a rolling schedule. We implement standard network security measures, including rate limiting and firewalls, to prevent unauthorized server access.

6. Your Rights (GDPR & CCPA)

Depending on your jurisdiction (such as the EU under GDPR, California under CCPA, or Australia under the Privacy Act), you have rights regarding access, deletion, and restriction of personal data. Because we do not store identifying account profiles, deleting your browser's localStorage history completely purges all stored game settings from your device.

7. Contact Us

If you have any questions or concerns regarding this Privacy Policy or MicrobeBattle server operations, please contact our team at: [email protected]